Latency is a big issue in live video – particularly if it’s two-way communication. It’s tough to have a conversation when you are waiting to hear the other person’s response to what you just said. Stream identified latency as a key issue when they were building their platform and tackled it by doing all steps of the process in-house so they could control the results. And they’ve gotten latency down to almost nothing. They joined us to tell us how they did it and what it means to people using their platform.
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